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Forum Post: RE: How to tween Mesh Fill Objects and not just mesh colors?

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...thanks anyway, but Corel Rave used to do similar to your suggestion, which was great for colors but like you said is not a real blend. Amazing to me that neither Corel not Adobe can see the priceless value in blending gradient meshes\fills: since meshes are The! Best tool for depicting 3D photorealism in a 2D environment, then blending meshes would be the best way to animate 3D realism in a purely 2D environment, especially without a single 3D calculation required. (in Google Image, type:"gradient mesh""photorealistic" to see the realism for yourself) With Adobe i've read it has something to do with the patent on mesh process which prohibits its use in anything but Illustrator, so you can't even animate meshes in After Effects. Corel produced Rave decades ago for this purpose, but only allowed blending mesh Colors, limiting it for some unknown but insane reason. Just what are they scared of?, since i'm far from the only one whose made this request for DECADES. Inkscape via: http://libregraphicsworld.org/blog/entry/gradient-meshes-in-scribus-and-inkscape is another which have large newsgroups dedicated to tweening meshes in Inkscape, but could not get any code released from Adobe, whom also could but won't do it themselves regardless of ever increasing client and public demand. J

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